flippednormalguiflippednormalSince a few people noticed that rapidRTConform should have a flip normal functionality,
I have created one. Now if the normals of your base object looking away from the target, you just have to click the “flipped” checkbox and voila. You don’t have to flip your normals manually.

Other changes will come! Just keep visiting my website, and donate if you like my tools or like what you see. :)

Thank You, Mike

 

rapidTools – v1.14

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