Grouping

Info
This feature is under development.
Warning
This feature saves data into the scene.
Grouping is a way to group UV shells. The mechanism is simple. UVReactor can add and store per face IDs on UVs. The algorithm uses the ID that is in the majority. So if a UV shells contains 10 faces with ID 1 and 20 with ID 2, then the algorithm will maps all the faces to ID 2.
You can select groups by typing in the desired group ID and by hitting the Select Group button.