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Selection

Image title
Suobject selection

Subobject selection rollup contains several functions. All of them related to selections.

Loop

Same as the normal loop, except that this stops when it reaches the end of a UV shell.

Ring

Same as the normal ring, except that this stops when it reaches the end of a UV shell.

Select by Smoothing Groups

Select edges based on the smoothing group borders.

Select by Material ID

Select edges based on the border of different material ids.

Select by Seams

Select edges that are seams

Select by No Seams

This one selecs all of the UV shells that has no border and seams at all. (completely closed)

Select Flipped Faces

Selects all of the faces that are flipped

Select Edges By Angle

Selects those edges that has a bigger face angle than the given angle.

Note

Relative to perpendicular edges. (If perpendicular, then it's 0 degree)