Octopus – 3dsmax 2012

OCTOPUS – 3DSMAX 2012 – DISCONTINUED Due to several compatibility and stability issues, I must cancel the development of OCTOPUS for 3dsmax 2012. It takes too much time to fix the problems due to the lack of the SDK support. I highly recommend to the users who still uses 3dsmax 2012, to change to newer […]

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Next Release Plans

NEXT RELEASE SOON Axis Integrations The next version of Octopus will contain the already existing Axis script Core integrated into Octopus. This way Octopus also will be view sensitive, so the world directions will always match your screen directions. You also will be able to use this feature, when creating your own Spinners. Currently I’m

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Weekend Octopus

WEEKEND OCTOPUS Last week I spent my time optimizing Octopus. One of the most important part of it is, that I have integrated the Axis Core methods into Octopus, which means, that now, you can create your own Screen Space based actions. I have also created an experimental Cloner Template for Octopus as well, which

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