RapidTools Toolset is a package of tools created and designed for easy modelling! The list is not full, but feel free to take a look at the tools written in maxscript! Feel the unlimited power of maxscript!

IMPORTANT – For 3dsmax 2025 choose the 3dsmax 2025 and newer version from the downloads! – IMPORTANT

Mesh Cleanup

Simple mesh clean up and mesh analyzer tool, which selects the artifacts on your mesh.

NGonSolver

Using this script, you can convert those nGons to quads, which has been left behind by the Quad Chamfer (Chamfer) modifier.

QuadConnect

Quad Connect doesn’t leave behind nGons while connecting edges on a ring.

RTConform

RTConform is a real time mesh conform solution. It’s very easy to use. Just select the vertices, then click on the object you want to Conform.

Soft Selection Manager

Add, Subdivide, Multiply, Divide your soft selections using this simple tool

Spline FFD

Want to handle your loops by using a spline? Than this is the tool you need.

Vertex Splitter

Split vertices in a quad way…

Quad Cap

Quad Cap is one of the most powerful tool when you want smooth surfaces on existing mesh.

rapidMeshCleanUp is a pretty usefule mesh cleanup tool, that searches for the following:

  • concave faces
  • faces with zero area
  • edges with zero legth
  • triangles
  • nGons
  • mid-edge vertices

The script runs through the mesh, puts an Edit Poly modifier named from the anomaly and selects them.

rapidQCap is designed to generate a mesh and fill holes in a quad way with smooth surface

rapidNGonSolver has been designed to solve the hexagons, octagons and concave faces left behind by Quad Chamfer.

rapidQuadConnect is a way of connecting edges properly. If two rings cross each other, it create quads instead of 4 triangles. It also properly connects corners, where ring changes direction.

rapidRTConform is designed to conform one mesh to another. It is possible to conform just the base of the mesh, if you made your modifications on an EditPoly modifier. You can also change the vertex projection directions based on surface normals.

rapidSoftSelectionManager is designed to save softSelections and load them back. You can also make different kind of operations with selections, like adding, substracting, multiplying and dividing selections.

rapidSplineFFD is a tool that is deisnged by other scripters as well. This variant of splineFFD that let’s you control your loops by splines, and adds additional functionality that let’s you control the distribution of vertexes over the spline. It also let’s you easily save the splines for later use, until the toplogy or vertex order does not change.

rapidVertSplitter creates a topology like inset.

rapidToolsMenuGenerator collects all of the rapidTools scripts and creates a menu for them.

fastAttach – select and attach

fastBridge – bridge to hotkey without dialog

fastBoolIntersect / Substract / Union – classic bool operations on mesh/poly objects

fastEdgeLoopReguralizer – edge loop regularizer that makes a loop round, working with Edit Poly as well

fastEdgeWeightRegularizer – reduce edge weight so, it avoids the possibility of overlapping faces

fastExtrude – single click extrude like edge extrude

fastHardwareTextureToggle – makes possible to turn on or off all of the hardware textures

fastOpenDirectory – simply opens the folder of the file you are working with

fastMassiveOBJExporter – save max file, than run the script. Exports every selected objects into individual OBJ files

fastPutObject – scatters the target objects on the selected vertices. Just select the verts click shortcut and select the object to scatter

fastPutWorkingPivot – locks the working pivot where seleciton pivot is in vertex mode

fastWorkingPivot – it aligns the orientation of the pivot to face normals

fastZeroWeld – it performs a simple weld with 0,001 threshold

fastZeroWeldElement – does the same, but avoids mergeing different elements

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