OCTOPUS V1.12 BETA – 2nd phase
New version info
In this updated v1.12 version, I have fixed a few bugs, and also added a more sophisticated nesting feature to Octopus. (And the new Snaps Octopus) Here is how it looks in action:
If you find this release useful, please don’t hesitate to download. I hope you will find these new features fun to use, also don’t forget to share. :)
Change Log Updated – v1.12
- FIX – Recent templates doesn’t loose their layout
- FIX – Licensing method changed
- FIX – Now deleting an Octopus deletes the .MCR as well
- FIX – Installer is now working properly with 3dsmax 2019
- FIX – Now working properly with 3dsmax 2014 as well (also 2013)
- NEW – Swap buttons by drag n drop
- NEW – Axis integrated into Octopus
- NEW – New Axis based variables which you can use inside your spinner code
- NEW – Toggle Action Button
- NEW – Command Editor has a toggle returning script line, which checks the current state of your toggle
- NEW – Holding down shift before start spinning, you can stack spinner actions as well
- NEW – TEMPLATE – Snap Menu added
- NEW – TEMPLATE – Axis based Cloner Template added
- NEW – F2 / F3 / F4 are now working to toggle between shaded and wireframe modes as well as filled polygon mode toggle
- NEW – Proper Octopus Nesting by moving between nested Octopus menus
- CHANGE – Middle cancel button became an indicator of comitting necessary
- CHANGE – Brand new icons added and many of them changed, also they become 32×32 pixels
- CHANGE – All icons base color become red so the entire UI become unified
- CHANGE – Because shift is used for stacking on single action buttons, I moved the stylus mouse wheel substitution to TAB key, to make it unified to Spinner action stacking