Backdrop Image Rollup

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The backdrop image rollup is a simple solution to load in any kind of texture into the background, so if you have tiled textures, you can properly align the uv shells. You can also modify the opacity of the backdrop image if necessary.

Later I’ll update this functionality, like using the image from the actually used textures from your scene or with UDIM support or even with automatic Material ID assignment.

Note: the loader uses the build-in max image library so it can hangle the same image formats as 3dsmax.

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Backdrop Image Rollup

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