RapidMXS

Modeling Rollup

Estimated reading: 1 minute

This one is a bit odd-one-out, because it’s not necessarily UV editing, but using UV data to do certain tasks.

The Smooth By UV Shells makes it possible to turn smooth edges to hard edges or hard edges to smooth edges based on the angle along the UV seam. This was a request.

In the future, I’ll extend this panel with other functionalities.

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